Apps I've built across iOS, macOS, watchOS, and the web. Some are shipping, some are close — all of them solve real problems.
Gym workout tracker built for people who actually lift. Log sets, track progress, and stay consistent without the bloat of every other fitness app.
Wrestling tournament management from bracket creation to real-time scoring. Handles complex double-elimination brackets and weight classes.
Bible reading companion that tracks your progress and keeps you on pace. Clean interface, daily reminders, and watch complications for quick glances.
Batch image processor for macOS. Resize, convert, watermark, and optimize hundreds of images at once with drag-and-drop simplicity.
Duplicate folder structures without the files. Perfect for project templates, archive organization, and mirroring directory layouts.
Sci-fi tabletop RPG companion app. Character sheets, dice rolling, lore databases, and campaign management — all native, all offline.
Collection of macOS utilities with retro-inspired UI. System monitoring, file management, and productivity tools that feel like classic Mac OS.
I'm a self-taught developer who builds things because I want them to exist. Most of my work lives on Apple platforms — iOS, macOS, watchOS — but I also build for the web when the project calls for it.
I care about shipping. Not shipping eventually, not shipping when it's perfect — shipping when it's solid and people can use it. Every project here either is live or is on its way there.
My stack is SwiftUI-first on Apple, Next.js on the web, and Docker on the server. I like tools that get out of the way and let me focus on the product.
“Build what you'd want to use. Ship it. Then make it better.”
Have a project idea, want to collaborate, or just want to say hi? I'd love to hear from you.
kyleblizzard@icloud.com